![]() ![]() This is to be considered when converting Half Life maps to Sven Co-op. While this entity works in Sven Co-op, the effect is undesirable, as it will disconnect players from a server to the title screen, which of course made sense originally in Half-Life. ![]() This entity replaces the now obsolete brush entity trigger_endsection, which instead ends the game entirely instead of the map itself. This entity is should be used in the final level of a map series. ![]() The server will then revert to the mapcycle to load the next map. Game_end is a very simple map function that when triggered, ends the game, at which point all active entities will stop working and the scoreboard is displayed. Please help the Sven Co-opedia Wiki by expanding it. ![]()
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